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FutureMark 3DMark2006
3DMark®06 ** Build 1.0.2
Benchmark includes improved Shader Model 2 tests, new CPU tests and HDR Shader Model 3 tests for system-wide gaming performance measurement.
Saratoga, California USA – January 18, 2006 – Continuing forward in the development of advanced game performance benchmarks, Futuremark announced today the release and immediate availability of 3DMark06. A more comprehensive and unrestricted benchmark than previous versions, 3DMark06 includes an array of 3D graphics, CPU and 3D feature tests for overall performance measurement of current and future PC gaming systems. With this broader design approach, 3DMark06 will be the benchmark of choice for all PCs with top-of-the-line graphics hardware and CPUs. Futuremark predicts that 3DMark06 will emerge as the most complete 3D graphics benchmark for Windows XP, paving the way for new benchmarks targeted at future OS environments such as Windows Vista.
New Technical Heights
Building on 3DMark05 as a foundation, Futuremark improved the core 3D engine, adding more complex ShaderModel 2.0 tests, stunning High Dynamic Range (HDR) ShaderModel 3.0 tests, and overall enhanced the product with substantially higher polygonal counts expected to be found in games two years into the future. Even with the addition of HDR/ShaderModel 3.0 tests, 3DMark06 still enables ShaderModel 2.0 compliant graphics card owners to run most of the benchmark and get a fully comparable 3DMark score. With these demanding new DirectX 9 implementations, 3DMark06's four graphics tests measure performance of the most advanced hardware while showing visually the compelling advantages of these new shader types.
3DMark06 is the first product from Futuremark using the AGEIA(tm) PhysX software physics library in two very complex, game-like threaded CPU tests conceived to measure properly performances of single processor, multi-core and multiple processor systems in next generation of games. In addition to using real-time physics, both CPU tests also employ multi-threaded artificial intelligence algorithms. By combining the results of the two CPU tests and four graphics tests, 3DMark06 enables users to get a 3DMark score which reflects the overall gaming performance of their PC. Futuremark and their industry partners anticipate that CPU performance promises to be increasingly important in next generation PC games as new titles increase their use of artificial intelligence and complex physics and their reliance on multithreaded processing.
"The PC industry and PC gamers alike want true apples-to-apples comparisons, and with 3DMark06, they get it," said Tero Sarkkinen, Futuremark's executive vice president of sales and marketing. "3DMark06 is by far the most technologically advanced gamers' benchmark we've ever delivered. With new CPU tests, four graphics tests and expanded feature tests 3DMark06 will provide valuable overall performance scores. And by updating three existing graphics tests we are able to produce taxing, yet beautiful content, graphically revealing what these mathematically complex shaders can provide while measuring system wide hardware performance."
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